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Having started out as a gamer and hobby artist, I’m now a games development student with a standing passion for gaming and huge aspirations for the gaming industry. While my focus is environmental concept work and sketching, I’ve dabbled into 3D animation with progressively better results, am learning C3 and Unity Scripting, and will occasionally produce rendered and composition ready illustrations, graphics, and 3D models. 

When I’m not playing and analyzing games, drawing or hobby modeling; I’m researching new art forms, techniques and styles from efficient production methods to genres to further my skill set.

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